I'm really learning a lot in this ION class I am taking, especially about learning objects, Creative Commons, and digital repositories. I think one of the big takeaways I found out this week is about Creative Commons licensing, and how easy it is to create one, and that you can put in it exactly what you want. I was always under the misconception that it was a blanket license that told people they could readily use anything--it's not.
At Oakton, my colleague and I are partners on something called the "Is it Legit?" project" we are looking to provide media literacy sources. One source that I found is actually created by Google, partnering with 3 other non-profit groups. I wanted to copy my assignment thoughts here:
This is newly updated, and something I am thinking of using for my media literacy classes. It's interesting, I had some hesitation posting it because it's created by a huge media company that basically intersects almost every part of our lives, but the beauty in that is that they have the dollars and manpower to create beautiful, organized, and creative tools to teach students about information literacy. They partnered with 3 non-profits committed to internet safety, and went about ensuring that the kit itself is ISTE compliant.
The Google Package is called "Be Internet Awesome" and it's goal is to" teach kids the fundamentals of digital citizenship and safety so they can explore the online world with confidence."
There is a curriculum that explains the 5 modules that are available. Each module contains supporting resources, like handouts for students. The main sections they have are:
• Share with Care (Be Internet Smart)
• Don’t Fall for Fake (Be Internet Alert)
• Secure Your Secrets (Be Internet Strong)
• It’s Cool to Be Kind (Be Internet Kind)
• When in Doubt, Talk It Out (Be Internet Brave).
I would most likely use the "Don't Fall for Fake" section, especially because there are handouts that give the same picture, with different captions underneath, to demonstrate to students that while a picture of worth 1000 words, the people who are behind writing a caption for it on a news site may change the whole context of the photo.
Basically how it works as a learning object is that you can read the curriculum itself, and then give to students the exercises and deliverables. There is a seperate site that hosts all of the visual presentations you can use during the class:
Presentations for Your Classroom
and Posters, Templates, etc.
The last part of this learning object which is almost like a learning assessment, is an interactive game called "Interland". It is laid out where you are a character, and you are going through a land answering various questions about digital literacy. Faculty are actually able to share it to Google Classroom, and track student activity which I think is interesting. I could play it in a web browser without having to download anything special (granted, I was working primarily in Chrome, I'm not sure what IE or Mozilla would have).
Overall, I really like the content that is covered here, and consider it comprehensive. I also like that it can be used right away. While it is geared toward younger students, it says that anyone can use it, and I liked that it wasn't too cutesy-cutesy, that adults and college students could in fact take it seriously.